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6 capsules

Gaming Disorder: Control, Harm, and the Twelve-Month Standard

Gaming Disorder: Control, Harm, and the Twelve-Month Standard

Plenty of people worry their gaming is a problem, but the clinical bar is far higher than a busy week. This view holds that a gaming disorder means impaired control, gaming crowding out everything else, and continuing despite real harm for at least twelve months. Using that stricter standard separates genuinely harmful patterns from normal enthusiasm.

Gaming disorder · 52 stops · ~104 minFree
Designed Distraction: Social Media, Dopamine, and the Case for Abstinence

Designed Distraction: Social Media, Dopamine, and the Case for Abstinence

Endless feeds are engineered around unpredictable rewards that hijack your brain's dopamine system, which is why willpower alone rarely breaks the habit. Recognizing the specific design tricks, and starting with a period of full abstinence, is what actually loosens their grip. Your shrinking attention span is a design outcome, not a personal failing.

Dopamine · 75 stops · ~150 minFree
Overdiagnosed: How Profit Reshaped ADHD Care

Overdiagnosed: How Profit Reshaped ADHD Care

Rising ADHD diagnoses track less with patient need than with an industry that profits from every prescription. Against the mainstream default of medication first, this take says drug-company influence biases research and guidelines, and that community-based and behavioral approaches address root causes without pathologizing normal behavior. Skepticism toward profit-driven diagnosis is the starting point for more honest mental health care.

ADHD · 96 stops · ~192 minFree
Free-to-Play Games: Gambling Risk and the Case for Spending Limits

Free-to-Play Games: Gambling Risk and the Case for Spending Limits

Free games look harmless, but their profits come overwhelmingly from a small group of heavy spenders drawn into chance-based purchases like loot boxes. The spending patterns mirror gambling and track with problem-gambling risk, which is why the case here calls for transparency and spending limits to protect vulnerable players. Once you see the model, free stops looking free.

Free-to-play · 75 stops · ~150 minFree
A Gambler's Guide to Casino Psychology and Safer Play

A Gambler's Guide to Casino Psychology and Safer Play

Casinos are engineered down to the carpet to keep you at the table, and knowing how changes how you play. These tactics cover the brain science of near-misses and unpredictable rewards, layouts and sensory overload that wear down judgment, rigged odds that hide the true cost, and the discipline of knowing when to walk. See the full playbook so you can make smarter calls.

Casino design · 58 stops · ~116 minFree
A Parent's Guide to Children's Gaming: Evidence, Limits, and Balance

A Parent's Guide to Children's Gaming: Evidence, Limits, and Balance

Parents hear both that games breed aggression and that they build sharp minds, and the research genuinely points both ways. The views split over how much violent games drive behavior, which cognitive gains are real, and how far parents should go in co-playing and setting limits. What emerges is a practical middle path: engaged parents, balanced screen time, and plenty of unstructured outdoor play.

Children · 49 stops · ~98 minFree