Psychology Capsules
3 capsules

Gaming Disorder: Control, Harm, and the Twelve-Month Standard
Plenty of people worry their gaming is a problem, but the clinical bar is far higher than a busy week. This view holds that a gaming disorder means impaired control, gaming crowding out everything else, and continuing despite real harm for at least twelve months. Using that stricter standard separates genuinely harmful patterns from normal enthusiasm.

Designed Distraction: Social Media, Dopamine, and the Case for Abstinence
Endless feeds are engineered around unpredictable rewards that hijack your brain's dopamine system, which is why willpower alone rarely breaks the habit. Recognizing the specific design tricks, and starting with a period of full abstinence, is what actually loosens their grip. Your shrinking attention span is a design outcome, not a personal failing.

Self-Control: Evidence, Environment, and Habit Change
The idea that self-control drains like a battery shaped years of advice, and now it is under fire. These views range from failed replications of the depletion studies and sharper testing methods to the argument that culture and environment shape self-control far more than inner grit. You can decide how to actually strengthen your own discipline.